The Delta Force. They are a highly trained group of soldiers specializing in anti-terrorist combat missions. They get in and they get out and are capable of causing hellacious amounts of damage in those short amounts of time. This is definitely ripe territory for a computer game and NovaLogic has known this for years now releasing the first Delta Force game in the fall of 1998. NovaLogic's follow up to Land Warrior acheived little success due to very choppy framerates and very pixilated voxel terrain. Now NovaLogic is back and trying to do the series right with an updated graphics engine that supports 3D acceleration. The engine certainly does its job; the game runs very smooth. Unfortunately, NovaLogic seems to have spent too much time on the acceleration issue and not enough time on more important AI and realism issues.
Delta Force: Land Warrior takes its name from a project that is currently being developed and utilized by the U.S. Army. It basically provides more information for ground troops in the form of smarter weapons and real time tactical information, but you can read more of the details here. DFLW borrowed a couple of things from the program besides the name.
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